MA_Marlins Online Squadron

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 Post subject: confs conf.ini etc
PostPosted: 20 Dec 2004 13:55 
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Joined: 09 Dec 2004 04:58
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clingy.. can u post what you have in the various config files atm ( erasing anybits that have passwords etc) ?

Just need to remind myself of how it all works and see whether I can be of any help


Last edited by MA_Hat on 20 Dec 2004 17:16, edited 1 time in total.

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 Post subject:
PostPosted: 20 Dec 2004 17:13 
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>500

Joined: 09 Dec 2004 21:31
Posts: 946
Location: Suffolk England
Yep! As soon as I get home.


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 Post subject:
PostPosted: 20 Dec 2004 18:44 
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Joined: 09 Dec 2004 21:31
Posts: 946
Location: Suffolk England
Server.cmd


difficulty SeparateEStart 1
difficulty ComplexEManagement 1
difficulty EngineOverheat 1
difficulty TorqueGyroEffects 1
difficulty FlutterEffect 1
difficulty WindTurbulence 1
difficulty StallsSpins 1
difficulty Vulnerability 1
difficulty BlackoutsRedouts 1
difficulty RealisticGunnery 1
difficulty LimitedAmmo 1
difficulty LimitedFuel 1
difficulty CockpitAlwaysOn 1
difficulty NoOutsideViews 1
difficulty HeadShake 1
difficulty NoIcons 0
difficulty NoPadlock 1
difficulty Clouds 1
difficulty NoInstantSuccess 1
difficulty TakeoffLanding 1
difficulty RealisticLandings 1
difficulty NoMapIcons 1
difficulty NoMinimapPath 0
mp_dotrange FRIENDLY COLOR 0.01 DOT 14 RANGE 0.01 TYPE 0.01 ID 1.0 NAME 0.01
mp_dotrange FOE COLOR 0.01 DOT 14 RANGE 0.01 TYPE 0.01 ID 0.01 NAME 0.01
mission LOAD net/dogfight/Server/Moby1.mis BEGIN
f gc.cmd


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 Post subject:
PostPosted: 20 Dec 2004 18:45 
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>500

Joined: 09 Dec 2004 21:31
Posts: 946
Location: Suffolk England
confs.ini

[NET]
speed=5000
serverChannels=50
localPort=21000
SkinDownload=0
difficulty=10483711
serverName=MA_Dedicated_3.02bm
serverDescription=Sponsored by gsvgaming,net - Full Real - Plus

Limited Icons
checkServerTimeSpeed=1
checkClientTimeSpeed=1
checkTimeSpeedDifferense=0.15
checkTimeSpeedInterval=8
socksHost=

[chat]
autoLogDetail=3

[MaxLag]
farMaxLagTime=2.0
nearMaxLagTime=1.5
cheaterWarningDelay=2.0
cheaterWarningNum=2

[Console]
IP=21003
IPS=217.64.127.71
LOG=0
LOGTIME=1
LOGFILE=logs.lst
HISTORY=128
HISTORYCMD=128
LOGKEEP=0


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 Post subject:
PostPosted: 20 Dec 2004 18:46 
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>500

Joined: 09 Dec 2004 21:31
Posts: 946
Location: Suffolk England
conf.ini


[NET]
speed=10000
localPort=21000
localHost=217.64.127.71
remoteHost=
remotePort=21000
[game]
Intro=0


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 Post subject:
PostPosted: 20 Dec 2004 18:48 
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>500

Joined: 09 Dec 2004 21:31
Posts: 946
Location: Suffolk England
######################
## FBDaemon2 Config ##
######################

#############################
# Required Configs #
# #
# Change to fit your server #
#############################

## Paths and IPs ##
# Full path to FBDaemon2 (must include trailing '/')

daemon path=C:/Gaming/FBD2-Beta/

# Full path to FB Server (must include trailing '/')

path=C:/Gaming/IL2 FB Dedicated Server/

# IP of server and confs.ini
# IP:CONFS.INI (IP=xxxx)
# Note: you must add IP=2000 [or some number] in your confs.ini under [console]

ip=217.64.127.71:21003

## Ban Type ##
# 1 - Ban by name or IP (if either match)
# 2 - Ban by by name only
# 3 - Ban by IP only

bantype = 1

## Escape from Capture ##
# This is an approx % of escapes when bailing behind enemy lines
# EscapeProc in mission parameters will override this setting!
# ex: escape=30 means a 30% chance of escape

escape=30

## Error Mission ##
# Failsafe mission, in case loading mission fails
# Mission must be in same folder as other fbd missions

error mission=Clingy1.mis


##############################
# Optional Configs #
# #
# Uncomment to Use! #
# Leave commented to disable #
##############################

## Password ##
# Use a password to login as admin

password=XXXXXXXXXXXXXXX

## Stats ##
# IP and port for stats server

#stats ip=127.0.0.1:2001

## Ping Kick ##
# Ping:Times
# Ping is max ping
# Times is number of times player is marked before kick
# (10 second intervals. resets when ping under limit)

ping limit=500:3

## Score Kick ##
# Bans player if defined negative score is reached (written as negative)

#scorekick=-600

## Death Kick ##
# Deaths:Time
# Kicks (Bans) a player for 'Time' minutes if 'Deaths' are reached

#deathkick=2:30

## dkimmunity ##
# Set to 1 to make admins and locked users immune to deathkick penalty

dkimmunity=1

## Player List ##
# Set to 1 to use playerlist.txt to define players that can join game

#playerlist=1

## Player List Ban ##
# Set to 1 to ban playerlist offenders

playerlistban=1

## Admin Logging ##
# Set to 1 to log all admin commands

adminlog=1

## IP Logging ##
# Set to 1 to log all players names and ip's

#iplog=1


##############################
# Dynamic Campaign Generator #
# #
# Uncomment to Use! #
# Leave commented to disable #
##############################

#dcg=1


##############################
# Optional Debug Configs #
# #
# Uncomment to Use! #
# Leave commented to disable #
##############################

# If you are having problems, enable debugging


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 Post subject:
PostPosted: 20 Dec 2004 18:51 
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>500

Joined: 09 Dec 2004 21:31
Posts: 946
Location: Suffolk England
FBD - Banned.txt

# Format: "Pilot" "IP Address"

"Pilot" "192.168.0.1"
"default"
"Default"
"Default0"
"default0"

There are some other minor files.


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 Post subject:
PostPosted: 20 Dec 2004 19:19 
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Joined: 09 Dec 2004 04:58
Posts: 1673
Location: W.Sussex, UK
rgr.... thanks...

I'll crank up the other PC that was being used as a ded server last year and have a look what I had on there....


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 Post subject:
PostPosted: 23 Dec 2004 23:16 
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Joined: 09 Dec 2004 04:58
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Location: W.Sussex, UK
ok.. got it runnign on the server PC here.. not up in HL yet as need to configure ports etc.... but..

I dont seem to have conf.ini in that folder?.. yet doestn seem to mattter?

.. or is that something to do with the console?


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 Post subject:
PostPosted: 24 Dec 2004 18:13 
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Joined: 09 Dec 2004 04:58
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Location: W.Sussex, UK
[chat]
autoLogDetail=3

sometimes I feel there is too much text spamming goin on in the chat console.. especially with all the fbd stuff...

Flew on a ded server the other day where the chat detail was toned right down....

I shall run a separate ded server in the new year and will tone it down on that one to show the difference... might be worth considering for the main one... ?


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 Post subject:
PostPosted: 24 Dec 2004 22:07 
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>500

Joined: 09 Dec 2004 21:31
Posts: 946
Location: Suffolk England
Sure, no problem, I never read the chat anyway ;)


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 Post subject:
PostPosted: 29 Dec 2004 13:27 
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Joined: 09 Dec 2004 04:58
Posts: 1673
Location: W.Sussex, UK
anyidea what the conf.ini relates to? donmt appear to have opne on my ded server.... is that related to the console?


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 Post subject:
PostPosted: 29 Dec 2004 17:06 
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>500

Joined: 09 Dec 2004 21:31
Posts: 946
Location: Suffolk England
Server conf.ini has this....

[NET]
speed=10000
localPort=21000
localHost=217.64.127.71
remoteHost=
remotePort=21000
[game]
Intro=0


...which looks pointless for a server.


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