MA_Marlins Online Squadron
http://www.ma-squadron.co.uk/forum/

Is there a Skin Engine to display your work
http://www.ma-squadron.co.uk/forum/viewtopic.php?f=9&t=316
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Author:  MA_Zak33 [ 24 Feb 2005 11:19 ]
Post subject:  Is there a Skin Engine to display your work

Without being in the game itself?

Has anyone either taken the skin plane engine out of the game. The thing that lets you see your work?

I'd love to sit here, at work, with sod all else to do on snowy days making skins with painshop Pro...

but the game itself is NOT getting installed here at work. The machines not good enough and besides.....

well....you know

Author:  MA_Thorn [ 24 Feb 2005 11:54 ]
Post subject: 

I believe there is, I'm sure I saw something on il2skins.com, will have a butchers.
EDIT: Or not as the site is undergoing a make over.

Author:  MA_Thorn [ 24 Feb 2005 12:04 ]
Post subject: 

Try this:

http://www.leigh-kemp.pwp.blueyonder.co.uk/index.htm

And note that you'll probably want to close IE after you have been to that site, else you will be stuck with the fancy transition between pages :|

Author:  MA_Zak33 [ 24 Feb 2005 15:07 ]
Post subject: 

hmm....got hopefull there. Thats MAT manager....the textfile that tells the game where to put the logos and numbers on the planes.

But I want to se (if its possible...probably not) WHAT THEPLANE LOOKS LIKE IN-GAME without installing the game itself.

A 3d modelling package that "wraps" the skin around the plane shape.

I guess I'm dreaming

Author:  MA_Dak [ 24 Feb 2005 17:04 ]
Post subject: 

MA_Zak33 wrote:
hmm....got hopefull there. Thats MAT manager....the textfile that tells the game where to put the logos and numbers on the planes.

But I want to se (if its possible...probably not) WHAT THEPLANE LOOKS LIKE IN-GAME without installing the game itself.

A 3d modelling package that "wraps" the skin around the plane shape.

I guess I'm dreaming


No mate your not dreaming ask here I bet someone will know.....Oh there must be or the skinners couldnt skin new planes that havent been put in game yet

http://www.netwings.org/cgi-bin/dcforum ... =DCConfID1

Author:  MA_Luke [ 24 Feb 2005 20:04 ]
Post subject: 

Those guys use 3D Studio Max to both model the planes and then get the models into a form to be able to skin AFAICS.

And 3D Studio Max = ££££D $tudio Max - very expensive piece of software.

Author:  MA_Thorn [ 24 Feb 2005 20:43 ]
Post subject: 

*cough* unless you know where to go *cough*

Author:  MA_Tumble [ 24 Feb 2005 23:43 ]
Post subject: 

MA_Thorn wrote:
*cough* unless you know where to go *cough*


maybe you could check your friendly local garage? amazing what they have in store these days...

Author:  MA_Thorn [ 25 Feb 2005 03:34 ]
Post subject: 

I could always look closer to home than that :P

If you do get 3DS Max, it'd be best to have a machine dedicated to the task.. it engulfed my OS (upon install it recompiles the windows kernel...) and only option was to format, nothing except 3DS max would run. Screwed everything, even the default and classic Windows XP Themes. :|

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